September 16, 2024

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Shadow Of The Erdtree patch buffs players after difficulty complaints

Shadow Of The Erdtree patch buffs players after difficulty complaints

Since the release of Elden Ring’s Shadow of the Erdtree, many players have complained that, even for a FromSoft game, it’s difficult, and no matter how strong their characters used to be, it feels like they’re starting from scratch by shooting 2-3… Enemies. .

Now, perhaps surprisingly, FromSoft has done just that New patch released Which buffs players with Scadutree Blessings, which will make a great deal of the game easier. Here are the patch notes:

  • Attack and damage buffs have been increased in the first half of the maximum Blessing buff, and the second half will now be more gradual.
  • Slightly increased the attack and damage ratio given by the final level of Blessing improvements.

The first is the key, since for the second, it is very difficult to get the maximum blessings completely as you need to find every part on the map, which is a process prominent It changes. You’ve almost reached the final story boss in Scadutree 14, and you can get to it much earlier. This means that even the majority of the expansion may now be easier for players, although we don’t know the exact percentages here.

Why is FromSoft doing this? Although we know it has “mixed” reviews on Steam, often citing difficulty, my guess is that it’s based on data.

FromSoft wants an expansion that will sell well and that people will play. I imagine they might have some data that shows a fair number of players quit early, or hit a certain boss they can’t beat and stop there.

Although it really hit home that the new difficulty curve Hardly You rely on Scadutree Fragments to increase your power in the Shadow Realm, and I think most players don’t get the message that you need to go out of your way to explore and find more of these fragments to take on tougher content. But now, even if you have less than you needed before, you will be stronger.

I mean it’s their game, they can do whatever they want, but I’m a little surprised to see it. I’m not going to begrudge anyone that the game is extremely difficult, and it is, but I really think the main problem is people expecting their old characters to still be strong in this expansion, and then not knowing the basic ways to make them stronger from here, which is probably 70% based on Scadutree system.

One orange I I’d like to see? Big boosts for almost every summon in the game. Especially the back half, every summon seems to dissolve against any reasonably strong boss very quickly, with the exception of Mimic Tear which seems to have 3x health and deals 3x damage to anyone. Yes, even a black Tiche knife. But there’s nothing about that here, I think these changes only apply to Scadutree parts.

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