December 13, 2024

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Starfield has “something big going on behind the scenes.”

Starfield has “something big going on behind the scenes.”

“There’s something big going on behind the scenes” at Starfield.

This is according to players who have been poking around in Steam’s backend. By monitoring updates made to Steam files via SteamDBSome players claim that Bethesda made more changes in May than in March and April combined.

Starfield: May update developer video.Watch on YouTube

“It’s futile trying to decipher changes to Steamdb, but one thing is certain from experience: when there are a lot of changes, something big is coming.” u/jarosynthestars (Thanks, TheGamer).

“And over the past week (and more generally since May 1), there have been more changes than at any time since launch, sometimes more than 10 changes per day. For example, there were about 50 to 60 changes between the February and March updates. About 100 between March and May updates.

“We’ve almost surpassed that number in less than a month.”

There’s something big happening behind the scenes: there are more changes in the changelog than at any time since launch.
byu/jarosynthestars inStarfield

Thus, this player believes that on Xbox Expo Day – June 9th – Bethesda will introduce the Shattered Space expansion in addition to the June update, and they believe it will be “even bigger than the last update.”

While there’s no doubt that the Reddit user is right about the number and frequency of recent SteamDB updates, the rest is – of course – just guesswork at this point. Fortunately, we don’t have to wait long for an update that proves JarusinTheStars’ theory either way; The Xbox Showcase will only be happening next week.

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May’s Starfield update — yes, the update that Bethesa’s Todd Howard teased — is now live, bringing with it the previously promised surface map overhaul, along with a new 60fps target setting on Xbox Series Fast on ground vehicles, coming to Starfield in a future update.

As Matt summarized for us at the time, Todd Howard downplayed the lack of ground vehicles prior to Starfield’s launch, insisting that it was a deliberate design decision that allowed the studio “to make it an experience where we know how quickly [players are] Seeing things.” But last December, Bethesda teased that “new ways to travel” exist in Starfield’s Horizon.