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    Home»Tech»‘We’re running a business’ – Why Microsoft’s Indiana Jones game will be on PS5
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    ‘We’re running a business’ – Why Microsoft’s Indiana Jones game will be on PS5

    Avery KensingtonBy Avery KensingtonAugust 22, 2024No Comments4 Mins Read
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    ‘We’re running a business’ – Why Microsoft’s Indiana Jones game will be on PS5
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    So I'm not stuck on Xbox, am I?
    Zoom in / So I’m not stuck on Xbox, am I?

    Bethesda

    Bethesda Indiana Jones and the Great Circle It’s the latest game from a Microsoft subsidiary coming to the PlayStation 5. Microsoft announced yesterday that the game will arrive on Sony’s console in spring 2025, months after its planned December launch on Xbox Series S/X and Windows.

    in Interview with the YouTube channel Xbox OnMicrosoft’s Phil Spencer expanded on that decision, noting that cross-platform releases of Microsoft’s gaming properties were important to the Xbox division’s bottom line. “We’re a business, and Microsoft certainly sets a high bar for us in terms of being able to deliver what we need to deliver to the company, because we get a level of support from the company that’s incredible in what we can do,” he said.

    Phil Spencer’s comments come about three minutes into this interview.

    Amid the massive layoffs that have hit Xbox and other gaming companies in recent months, Spencer noted that “there is a lot of pressure on [game] “Industry” these days.[The industry] “The gaming industry has been growing for a very long time and now people are looking for ways to grow,” he said. “And I think we, as game fans and gamers, just have to expect more change in how some of the traditional ways games are built and distributed. [ars] “It will change…for all of us.”

    “It would just be a strategy that suits us.”

    While Microsoft has released four previous Xbox exclusives on other platforms in the past few months, Spencer noted that there has been no proportional decline in overall Xbox usage. “What I see when I look at it is that our franchises have gotten stronger; our Xbox player count this year is at an all-time high,” he said.

    “So I look at it and I say, ‘Well, our player numbers are growing on the console, our franchises are as strong as ever… So I look at this [as] “How can we make our games as robust as possible?” Our platform continues to grow whether it’s on console, PC or the cloud and I think that’s just going to be a strategy that works for us.”

    Microsoft's last four multiplatform game releases have been slightly smaller than an Indiana Jones game.
    Zoom in / Microsoft’s last four multiplatform game releases have been slightly smaller than indiana jones.

    Microsoft

    Microsoft has long prioritized maintaining a healthy number of Xbox gamers overall over selling more raw hardware than rivals like Sony. However, the continued decline in Xbox revenue is likely a major contributor to Microsoft’s decision to release its games on competing platforms.

    A big-budget, big-name release from Bethesda like indiana jones The Xbox might be a better seller than the four smaller older games that Microsoft recently allowed to be released on multiple platforms. But then again, Great CircleXbox’s many months of exclusivity — which includes the 2024 holiday buying season — could still provide a small comparative advantage for Microsoft’s consoles.

    Indiana Jones and the Great CircleThe PS5’s availability may come as a particular surprise to readers who remember Spencer saying in February that there was no such thing. Great Circle no Starfield These games were part of the company’s existing multi-platform plans, but a careful analysis of Spencer’s words at the time shows that he only promised that these games would not be among the four multi-platform games they announced at the time.

    At the time, Spencer said that these four cross-platform releases did not represent “a change to our core exclusivity strategy.” But he added that there was a desire to “use what some of the other platforms currently have to help grow our franchises” to help “the long-term health of Xbox.”

    “[I have] “The basic belief is that over the next five to 10 years… games that are limited to a single piece of hardware will become a smaller and smaller part of the gaming industry,” Spencer said in February.

    Avery Kensington
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